rts control experiment

Written by doctorscientist on February 7, 2014 Categories: Uncategorized

I took some time to integrate an RTS control into the game so that controlling the heroes is a bit more fun. I took some care to reproduce what I could see in the starcraft control as best I could. Yes I am using the unity navmesh for navigation.

You can box select and single select units. Enjoy. Click on the image to load the game. NOTE as this is an rts a right click is required to tell the units to move so be sure to choose fullscreen mode so the browser stops launching the context menu.

You can A click but at this time the AIs choose to attack their current agressors i.e. the ones with the fight tokens. This is not correct but I will fix it at some point. Why do I make these things.

Screen Shot 2014-02-07 at 6.18.23 PM